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1. WTB Low SP Corp managment focused toon - in Character Bazaar [original thread]
Edited by: Morgan La''Chance on 25/01/2011 20:23:24 Skill sheet: http://eveboard.com/pilot/Morgan_La%27Chance 300 mil okay? Edit: What about the transfer fee, I just realized?
- by Morgan La'Chance - at 2011.01.25 20:22:00
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2. The bug called Faction Warfare and what to do about it... - in EVE General Discussion [original thread]
Originally by: Jason1138 Incursions will be just as abandoned and just as broken in a month or two, and they'll be on to the next great idea if they were actually ever gonna fix broken content they could start with Cosmos, then FW. in fac...
- by Morgan La'Chance - at 2011.01.25 19:53:00
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3. WTB Low SP Corp managment focused toon - in Character Bazaar [original thread]
This character has portrait remake available, approx 770 000 SP with 19000 free to reallocate. 3 remaps available. Corporation Management V Megacorp Management II Ethnic Relations III No other significant skills. No idea what to charge for a low...
- by Morgan La'Chance - at 2011.01.25 18:45:00
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4. The Following BLASTER Boats Thank DOMINION - in Ships and Modules [original thread]
Absolutely nothing has changed with hyperions or rokhs or deimos or astarte or blasters so I'm not sure what the hell you're on about.
- by Morgan La'Chance - at 2009.12.01 20:10:00
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5. New EVE trailer is UBER SUCK - in EVE General Discussion [original thread]
Originally by: Helm Malanthor You're all morons. Enjoy the awsome trailer and shut the **** up. Fall in line. No dissent will be tolerated!
- by Morgan La'Chance - at 2009.11.27 07:58:00
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6. New EVE trailer is UBER SUCK - in EVE General Discussion [original thread]
Cyno in motherships on gates every day. Also "capital warfare rarely occurs at short range". *PR/art department puts out movie that cynos in dreads at 40*
- by Morgan La'Chance - at 2009.11.27 07:31:00
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7. Destroyers - in Ships and Modules [original thread]
Destroyers III is basically no time investment, and the money you use for the ship is quickly made back. I would definitely advise you to use a destroyer and learn the game with for a couple days and get your skills ready for a cruiser, instead of...
- by Morgan La'Chance - at 2009.11.20 02:30:00
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8. Minmatar Ship fix - Lets throw away "throw away" bonuses. - in Assembly Hall [original thread]
Do you realize that you are making the best carrier into the worst carrier by doing this?
- by Morgan La'Chance - at 2009.11.18 02:37:00
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9. [Proposal] See outside of station - in Assembly Hall [original thread]
Supported, but only viewports that give you an actual view of what's outside of the station - no data. No names, no ship types ("is that a muninn or a rupture?"), no zooming, no overview. Unless you can somehow get access to some sort of sensory ...
- by Morgan La'Chance - at 2009.11.16 06:46:00
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10. What drones to use? - in Ships and Modules [original thread]
Speed and explosive damage. Hobgoblins have thermal damage (which is widely tanked against) and highest damage modifier. Hornets have kinetic damage (good damage type, but not as needed as Explosive if your weapons already deal kinetic) and are in...
- by Morgan La'Chance - at 2009.11.16 06:41:00
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11. Why is there not a Minmatar / Caldari Faction - in Ships and Modules [original thread]
They still drop lasers and plates though, which is pretty funny. [Pugnacious, Caldari/Minmatar Faction Cruiser] 6 highs; 4 turrets, 2 launchers 6 mids 4 lows 50m3 bay, 25m3 bandwidth (like CCP said, they would increase bays for ships but keep ba...
- by Morgan La'Chance - at 2009.11.16 06:30:00
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12. Tengu has the lowest agility of all T3? o_O - in Ships and Modules [original thread]
Since last year, Caldari ships are almost always more agile than other ships. Look at Harpies versus Jaguars, for example.
- by Morgan La'Chance - at 2009.11.16 06:21:00
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13. If one were to use a Chimera as a solo low-sec ship... - in Ships and Modules [original thread]
Warp Scrambler and Web on a solo lowsec Chimera? This will end well.
- by Morgan La'Chance - at 2009.11.15 13:00:00
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14. 2b for the corp mail - in EVE General Discussion [original thread]
It lets them get used to constant corp/alliance mail spam early on, I'm all for it.
- by Morgan La'Chance - at 2009.11.15 12:51:00
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15. Question on faction - in EVE New Citizens Q&A [original thread]
Don't worry, you have to run a very, very, very large amount of missions for a single faction with no balancing in order to tank your faction standings. Generally, when you gain faction for a primary faction, you also gain for those associated wi...
- by Morgan La'Chance - at 2009.10.17 18:22:00
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16. I Quit (bored) - in EVE General Discussion [original thread]
Originally by: Ollie Turisas Well as fare as i know, the fun really starts once you have past the 10 mill sp mark, i my self have only 4.3 mill sp sofare. And i'm trainning as fast as i can Not true. As a bitter veteran I can safely...
- by Morgan La'Chance - at 2009.10.17 16:57:00
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17. Can't Sell PLEX because of order fees - in EVE New Citizens Q&A [original thread]
Don't lump GTC sellers together with ISK buyers. Why you would *need* the ISK from a GTC sale at such an early age is beyond me, though.
- by Morgan La'Chance - at 2009.10.17 10:17:00
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18. while your messing with ships, the nighthawk - in Ships and Modules [original thread]
A CS should not require a RCU II + implant to fit its highs with the intended weapons, a single link, and a T1 MWD.
- by Morgan La'Chance - at 2009.10.17 10:06:00
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19. I Quit (bored) - in EVE General Discussion [original thread]
Your ships are badly fitted and your target selection and quite possibly travel and tactics are poor as well. It's not fun if you lose always, which is probably why you are bored, but that's why you should get into a real player corp and learn the...
- by Morgan La'Chance - at 2009.10.17 09:28:00
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20. Incorrect ship lengths? - in Ships and Modules [original thread]
It's along the axis from the central point, thus battleship models have a bounding box approximately 500m forward and 500m back of the central point, from which all distance is calculated. Some ships have axis lengths/bounding boxes that differ fr...
- by Morgan La'Chance - at 2009.10.16 22:42:00
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